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Settings

 
The PointCraft Settings is accessible from
Settings button in PointCraft dialog box.
 
These is the PointCraft Settings dialog box which defines parameters used only by PointCraft.
 
It is accessible from the PointCraft window.
 
Settings
 
 
1

ASTAP Settings

1. ASTAP Settings
 
Defines the path to Astrometric STAking Program (ASTAP) application. Use the "..." button to open the folder selection dialog box. The download button navigates the web page for ASTAP downloading.
 
ASTAP can be used for both Near and Blind solving. Also it can be used for measuring HFD in Focus Craft, by selecting Use ASTAP in the Settings.
 
Check the instructions how to install ASTAP here.
 
2

PS2 Settings

2. PS2 Settings
 
Defines the path to PlateSlove2 (PS2) application. Use the "..." button to open the folder selection dialog box. The download button navigates the web page for PS2 downloading.
 
PS2 can be used only for Near solving.
 
Check the instructions how to install PS2 here.
 
3

PS3 Settings

3. PS3 Settings
 
Defines the path to PlateSlove3 (PS3) application. Use the "..." button to open the folder selection dialog box. The download button navigates the web page for PS3 downloading.
 
PS3 can be used for both Near and Blind solving.
 
Check the instructions how to install PS3 here.
 
4

ASPS Path

4. ASPS Path
 
Defines the path to All Sky Plate Solver (ASPS) application. Use the "..." button to open the folder selection dialog box. The download button navigates the web page for ASPS downloading.
 
ASPS can be used for both Near and Blind solving, but Near solving is slower than the other option.
 
Check the instructions how to install ASPS here.
 
5

Near Solver

5. Near Solver
 
Defines which solver to use for Near Solving - ASTAP, PS2, PS3 or ASPS.
 
6

Blind Solver

6. Blind Solver
 
Defines which solver to use for Near Solving - ASTAP, PS3 or ASPS.
 
7

Solving Timeout

7. Solving Timeout
 
Defines how long to wait ASTAP, PS2 or ASPS for solving results.
 
8

GoTo++ Attempts

8. GoTo++ Attempts
 
Defines how many times the GoTo++ will try to center the desired target.
 
9

GoTo++ Error

9. GoTo++ Error
 
Defines how many pixels are an acceptable error for GoTo++.
 
10

GoTo++ Pause

10. GoTo++ Pause
 
Defines how many seconds to wait after GoTo++ before taking the next image for position confirmation. Some mounts can require time to settle down after a movement.
 
11

Relative GoTo++

11. Relative GoTo++
 
When enabled the GoTo++ will use the current telescope position and the calculated position error to find the coordinates for the next attempt to center the desired coordinates. It is recommended to enable this option.
 
When disabled the GoTo++ will make direct attempt to center the desired coordinates. Disable this option if your telescope is able to make very precise movements. When this option is disabled it is recommended to uncheck the "No Auto Sync" option too.
 
12

DSLR crop

12. DSLR crop
 
Enable this option only if ASTAP or PS2 can't solve an image taken with Canon EOS or Nikon camera because of wrong FOV size.
 
13

No Sync

13. No Sync
 
When enabled PointCraft will not send Sync command on every GoTo++. It is recommended to leave this unchecked when Relative GoTo++ is also unchecked.
 
If your telescope is using internal pointing model, unexpected Sync commands can be unwanted so uncheck this option. In such case enable this option.
 
14

Flip Directions

14. Flip Directions
 
Enable this option only if Aim mode calculates wrong coordinated or GoTo++ make moves in opposite direction.
 
15

GoTo++ Offset

15. GoTo++ Offset
 
Defines what offset to apply when GoTo++ is executed. It is useful when you use view finder or other scope for pointing the main scope but there is misalignment between the two instruments. For example using finder with camera to point visual telescope.
 
16

Solving Method for Auto

16. Solving Method for Auto
 
Defines what solving method to use when Auto button is used. 'Always Ask' gives possibility to select the method on every use of Auto. It is also possible force using Near or Blind solving without asking.
 
17

Default Exposure

17. Default Exposure
 
Defines how long to be the imaging exposure for GoTo++, Auto, and Automated Meridian Flip. There are several options to control the exposure. Here is the priority (top is first)
 
 
18

Default Filter

18. Default Filter
 
Defines what filter to use for GoTo++. The previous filter wheel position will be restored when GoTo++ finish.
 
Leave it blank if you don't want GoTo++ to change the filter.
 
19

Default Binning

19. Default Binning
 
Defines what Binning to use for GoTo++. The previous value will be restored when GoTo++ finish.
 
Leave it blank if you don't want GoTo++ to change the binning.
 
20

Default Gain

20. Default Gain
 
Defines the gain value to use to use for GoTo++. If there is a value here it is used as top priority. If it is empty, gain per filter is second, the gain set in Camera Tab last.
 
21

Image Quality

21. Image Quality
 
When enabled, GoTo++ and Auto will use 'L' quality type no matter what is set in the Camera tab. This option is used only for DSLR cameras.
 
22

DSLR JPG fix

22. DSLR JPG fix
 
Enable this option if you want to blind solve JPG files in S1, M, S quality formats.
 
23

Use un-stretched images

23. Use un-stretched images
 
When enabled PointCraft will solve the un-stretched version of current image. This option has effect only in DSLR mode. Histogram stretching can make DSLR images harder or impossible to be solved.
 
24

Default ISO

24. Default ISO
 
Defines what ISO to use for GoTo++. The previous value will be restored when GoTo++ finish.
 
Leave it blank if you don't want GoTo++ to change the ISO.